Hey Kevin,

on mouseDown

--You must subtract the offset of the sprite's left and top...
tClickedModel = sprite(x).modelUnderLoc(the clickLoc - point(sprite(x).left, 
sprite(x).top))

if tClickedModel.name = "maggie" then
 --do yer stuff here...
end if

end mouseDown


Regards,
Kraig

Macromedia
606 Townsend
San Francisco, California 94103
U.S.A.

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> -----Original Message-----
> From: Kevin McCarthy 
> So,
> 
> it should go something like this but i'm not i'm not sure of 
> how it should
> be written..
> 
> on mousedown me
> 
>       if clickloc = member(2).model("maggie") then
> 
>       beep
> 
> end
> 
> is this right not sure....
> 
> -KEV-
> 

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