Tab, thank you. That clears up a lot...

Another question I have for the list is if there is anyway of
detecting when a text sprite triggers a word wrap. The problem I am
trying to solve is that I am displaying text. I, however, at run-time
determine what portion of the text can be displayed depending upon the
display area. I know you can access particular lines but this does not
account for lines as they appear on the stage but rather lines in the
terminated by end of line character. So my question is how can I
detect when word wrapping takes place?



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