Hello,

I have several sprites lined up one under the other on
the stage.  I put various text blocks into them so if
one is very long, the sprite winds up overlaping the
one below as it word-wraps down.  

How do I set the lower sprite to move down if the
above sprite grows in size?

I was thinking of using intersect to check if they
touch, then running a loop that adds to the locV until
they no longer touch.  If there are many sprites,
though this could get complicated.  Is there a better
way to do this?

Thanks as always,
Dennis Acton

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