>
>Is it possible to lock a camera position to a moving object thru� Lingo?
>
>In the Lingo Dictionary, I am able to find only
>a.     Camera - This sets the camera of sprite 1 to sprite 2.
>b.     Camera Position indicates the  position of the default camera.
>c.      Camera Rotation indicates the  rotation of the default camera.
>
>Am I missing something here?

The literal answer to what you're asking may be to make the camera a 
child of the model you want to lock to, but it's possible you mean to 
make the camera always point at the model, in the style of Mario 64 
or the like. If it's the second thing, then look at the pointAt() 
function.


[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/lingo-l.cgi  To post messages to the list,
email [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo.  Thanks!]

Reply via email to