GUIDELINES FOR INDUSTRY ON CHILD ONLINE PROTECTION Respecting and Supporting Childrens Rights
http://business-humanrights.org/media/documents/itu-unicef-guidelines- child-online-protection.pdf The United Nations Convention on the Rights of the Child is the most widely ratified of all the international human rights treaties. This Convention protects children from all forms of violence, exploitation and abuse, including sexual exploitation and abuse. It also establishes that all children have a right to education, leisure, play and culture; the right to obtain appropriate information and to express their views in matters that affect them as well as to freedom of thought and expression, privacy and non-discrimination. While Governments have the primary responsibility to ensure that childrens rights are met, other stakeholders such as parents and other caretakers, teachers, community leaders, civil society actors and the private sector including the ICT industry, all have a responsibility in fulfilling childrens rights. Businesses duties to fulfil these rights are set out in Childrens Rights and Business Principles, which calls on business to meet their responsibility to respect childrens rights both by avoiding any adverse impacts linked to their operations, products or services, and also by encouraging companies to go beyond a do-no-harm approach through adopting a commitment to support the advancement of childrens rights. The following Guidelines for Industry on Child Online Protection have been prepared in the context of the Child Online Protection (COP) Initiative in order to establish the foundations for safer and more secure Internet-based services and associated technologies not only for todays children but also for future generations. These guidelines apply to the safety of children when using Information and Communication Technologies (ICTs). They provide advice on how industry can work to help ensure childrens safety when using the Internet or any of the many associated technologies or devices which can connect to it or use it, including mobile phones and games consoles. Cheers, Stephen Message sent using MelbPC WebMail Server
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