Hello Rudolf,

We corrected the problem in the development version but not yet on the market. 
If you are able to compile and install the development version you should see 
the problem is fixed.


Best regards,

Guillaume Bienkowski
[email protected]



> Le 4 mai 2015 à 13:35, Rudolf van der Werf <[email protected]> a écrit 
> :
> 
> Hi, any news about not saving the settings in Linphone for iPhone?
> 
> Kind regards,
> Vriendelijke groeten
> Rudolf N. van der Werf
> 
> by iPhone. 
> 
> 
> Op 23 apr. 2015 om 14:16 heeft Guillaume Bienkowski 
> <[email protected] 
> <mailto:[email protected]>> het volgende 
> geschreven:
> 
>> This looks like a bug, I’ll check.
>> 
>> 
>> Guillaume Bienkowski
>> [email protected] 
>> <mailto:[email protected]>
>> 
>> 
>> 
>>> Le 23 avr. 2015 à 10:45, Rudolf van der Werf <[email protected] 
>>> <mailto:[email protected]>> a écrit :
>>> 
>>> Hi,
>>> Switching off codec Opus 48kHz does the trick as well in windows desktop 
>>> version as on iPhone.
>>> In Windows desktop this new setting is saved. 
>>> BUT 
>>> in iOs the Opus 48 kHz off setting is NOT being kept.
>>> After restarting Linphone the codec Opus 48 kHz is switched on again.
>>> Please let me know how to swicht off the setting permanently  
>>>  
>>>  
>>> met vriendelijke groet,
>>> Rudolf
>>>  
>>> Van: Rudolf van der Werf [mailto:[email protected] 
>>> <mailto:[email protected]>] 
>>> Verzonden: maandag 30 maart 2015 10:36
>>> Aan: [email protected] <mailto:[email protected]>
>>> Onderwerp: Re: [Linphone-users] Linphone iOS version 2.2.5
>>>  
>>> Hi Guillaume,
>>> Thank you for responding!
>>> We can provide the audio of a meeting to selected people, so they can 
>>> attend the meeting via telephone or internet. The phonenumber is provided 
>>> by a SIP provider. In the software we can enter the specific phonenumber of 
>>> the friend who wants to listen. So the system knows that he authorized to 
>>> attend the meeting. In case of listening via a tablet/smartphone/desktop we 
>>> use Linphone to make contact via the sip provider. In our software we enter 
>>> a specific code for this friend. After the connection the system asks the 
>>> friend to enter the specific code for the authorization. Then he will hear 
>>> the transmitted audio. This worked fine on desktop (vers. 3.3.2) and 
>>> ipad/iphone (vers. 2.2.4). But stopped with the last updates. After 
>>> entering the authorization code there is no connection made and hence no 
>>> streaming audio. 
>>> By the way there were some iPad2 models (MC769NF/A) where Linphone also 
>>> crashed before. 
>>> For your info: we now use the app Castel SIP which seem to work on iOs but 
>>> this program has problems when entering contactpersons. 
>>> On Android the Linphone app is still working fine. 
>>> I hope you have got an idea of what I tried to explain. 
>>> Thank you so far. 
>>> 
>>> Kind regards
>>> Vriendelijke groeten
>>> Rudolf N. van der Werf
>>>  
>>> by iPhone. 
>>>  
>>> 
>>> Op 30 mrt. 2015 om 09:56 heeft Guillaume BIENKOWSKI 
>>> <[email protected] 
>>> <mailto:[email protected]>> het volgende 
>>> geschreven:
>>> 
>>>> Hello Rudolf, 
>>>>  
>>>> Without more details, we can't really understand what the problem is.
>>>>  
>>>> When do you use the keypad to send your code? After the call is 
>>>> established?
>>>> What kind of DTMF are you supposed to send? inband or through sip protocol?
>>>>  
>>>>  
>>>> 
>>>> Guillaume BIENKOWSKI
>>>> http://www.belledonne-communications.com/ 
>>>> <http://www.belledonne-communications.com/>
>>>> sip:[email protected] <mailto:sip%[email protected]>
>>>>  
>>>> On Tue, Mar 24, 2015 at 3:38 PM, Rudolf van der Werf 
>>>> <[email protected] <mailto:[email protected]>> wrote:
>>>> Hi, 
>>>> We use Linphone to make a call to a SIP provider and to establish the 
>>>> connection we enter a code to the system via the keypad. This worked fine 
>>>> till the last update. Entering the numbercode via the keypad is not 
>>>> working anymore so the system does not respond to the caller. 
>>>>  
>>>> met vriendelijke groet,
>>>> Rudolf
>>>>  
>>>> 
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