Peio Rigaux <[email protected]> writes: > Could you please try to install the latest version of Linphone to see if > your issue is fixed ? The 4.2.5 version > <https://linphone.org/releases/macosx/app/> is available.
Note that at https://new.linphone.org/technical-corner/linphone?qt-technical_corner=2#qt-technical_corner it is still offering 4.2.4 for download. On an early 2011 MacBookPro running 10.13, I upgraded older Linphone (4.2.1) to 4.2.4 and then 4.2.5. On both, I got a warning about "downloaded from internet; open anyway?". On both, I got a login failure on startup (I have two configured accounts), but both accounts show logged in. > If it still doesn't work, it might be related to your "old" device. 10.12 no longer gets security or others updates. 10.13 should be available for your hardware, so if it were my box I would update it. > I do not know how code signing works for Apple devices, so I think that > I can't help you, but I can eventually ask my colleagues. In macOS security settings, General, there is "allow apps from appstore only, or appstore and identified devleopers". I am pretty sure that when I first installed linphone i had to click allow in that settings for it. I wonder what the target SDK level is for the build. In macOS, one sets an SDK level and then the binary will only use interfaces available in that release, which are also provided by newer ones. Picking 10.13 would be reasonable as older versions have had no security support for a long time. The other reasonable choice would be 10.11 as there is working hardware stuck on 10.11. In my view anything earlier than 10.11 is retrocomputing :-) Looking with "otool -l", it seems to be 10.9 (which is fine as long as it doesn't hurt 10.13+ users). So that's not it. So it works ok on 10.13. (I'm pretty sure the login failure bug is a separate issue.)
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