On Wed, 2002-07-24 at 17:07, David Boyes wrote: > The biggest pSystem product I can remember was the Apple II game Wizardry. > That was all written in Pascal, and used the pSystem setup extensively. It > was a really good example of writing for a virtual CPU that predates Java by > at least 2 decades...8-)
Wizardry is alive and well, now onto its 8th edition and using PC accelerated hardware 3D.
