On Wed, 2002-07-24 at 17:07, David Boyes wrote:
> The biggest pSystem product I can remember was the Apple II game Wizardry.
> That was all written in Pascal, and used the pSystem setup extensively. It
> was a really good example of writing for a virtual CPU that predates Java by
> at least 2 decades...8-)

Wizardry is alive and well, now onto its 8th edition and using PC
accelerated hardware 3D.

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