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There are many good reasons to promote a free software project,
but perhaps the biggest is to attract more users and contributors;
it's difficult to do anything with an application that you don't know
about. But many projects fail to effectively get the word out about
their work, which means that it's less likely a community will spring
up around it. At both SCALE 8x and GUADEC 2010, I have had
the opportunity to talk about ways that projects can improve their
promotional activities and present an organized, interesting look
to the rest of the free software world. Hopefully, a summary of
the ideas presented will be helpful to the wider community.

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