In message <[EMAIL PROTECTED]>you write:
>  in graphics there's fairly often used optimization technique to
>pre-calculate data (values of sin or whatever) to get a performance
>boost... I guess you would want to do this in some audio plugins too...
>or is there a separate plugin init function?

then they should do this in their constructor/initializer/instantiate
functions. 

>  also, doesn't the delay start processing before it outputs anything?

Not relevant. Its behaviour is correct with a pre-run period.

>  some plugins might only output something when something special in
>input happens (like the amplitude of certain frequency is above some
>value)...

then they should be running all the time and not generating any output
most of the time.

--p

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