I have an idea concerning format of the gigaclone.. Im not sure If I have it all together so please correct me if Im missing something.. Take .wav as your only file format.. With the auto-mapping functions I mentioned like pitch recognition and velocity detection upon import you can re-create most basic velocity switching keymap formats...Take AKAI/gigasampler conversion.. The only information that is converted and sometimes incorrectly is what sample is in what velocity and key range and defaults all controllers to general settings for LFO and envelope. There are no CD's in AKAI that are converted with filter settings and effects settings ,controller assignments,etc. accurately over to giga...and I have almost all of them.. Every format can have the waveforms extracted from them..Right..? I know there are giga,akai,soundfont,dls,roland converters that extract just the waves from the program structure so that you can import in to various audio applications.. I dont see the difference in EVO (gigaclone) generating a default template for imported waves (as long as you import them by grouped samples) and create a better default layout than the GIGA/AKAI conversion which can be saved as .evo or whatever. So help me out here.... 1.) You have waveforms extracted from say the akai CD and extracts each instrument into there own unique folder (with the original name of file). So the samples aren't all bundled together.(Save non-pitched instruments for later discussion).. 2.)EVO runs a scan on each folder and treats each folder as an individual instrument and re-arranges and files the waveforms based on there detected pitch and velocity into temporary EVO keyranges and velocity ranges. 3.)When these types of files are loaded into the sampler a message with preset templates is displayed allowing the user to apply any preset or customized templates for that instrument. (Say its a bass,..Apply the custom EVO template that is made for bass applications to this file and save..) *The templates contain appropriate settings for most all instruments that are sampled and you can create your own.(Effect type,Effect Depth,LFORates,Controller Assignments, envelope curves,velocity curves,pressure curves,even intonation tables and filter settings) I geuss the issue is extracting the waves from the various formats from linux...? Most basic structures for samplers are something like this: 1.GROUP(combinations of instruments on seperate channels) 2.INSTRUMENTS(combinations of keymaps) 3.KEYMAP(combinations of layers) 4.LAYERS(combinations of waveforms) 5.SAMPLES (individual waveforms) I came up with other synonyms for the structure to match the concept behind the EVO PROJECT...This makes it more customized. 1.PROJECT ( A pallete of instruments used in a song.) 2.PROGRAM (A complete modeled physical modeled instrument) 3.ELEMENTS (Describes a technique of a physical modeled instrument ) 4.LAYERS (The full range of morphed samples that make up the technique) 5.WAVEFORMS (The individual sample of a pitch and velocity) Please respond to this address : [EMAIL PROTECTED] MIKE BAILEY ________________________________________________________________ YOU'RE PAYING TOO MUCH FOR THE INTERNET! Juno now offers FREE Internet Access! Try it today - there's no risk! For your FREE software, visit: http://dl.www.juno.com/get/tagj.