Hi all, I think that pd (pure data) or jMax could be the solution, they are Max- like languages. To start a sample "on visual cue" simply add a button to your patch starting a soundfile reader or a sample player (inside pd or jMax) and presto.. you have done. I used this approach for a theatre work three weeks ago (I used pd) and it worked very very well... You could even use a sensor to trigger the 'scenes'... Bye Alessandro Fogar > ---------- Initial message ----------- > > From : [EMAIL PROTECTED] > To : "Jörn Nettingsmeier" <[EMAIL PROTECTED]> > Cc : [EMAIL PROTECTED], linux-audio- [EMAIL PROTECTED], [EMAIL PROTECTED] > Date : Mon, 24 Jul 2000 09:40:04 +0200 > Subject : Re: [alsa-user] Re: [linux-audio-dev] Theater Sound FX with Linux [was Re: playingthree sources at one time] > > > but i think the problem is that you must be able to start a sample > > "on visual cue", i.e. you don't know in advance when it's going to > > happen. > [...] > > is there anyway to do this with ecasound ? > > Not with the current interfaces. You'd either have to code a new > ecasound interface (specifically for this purpose), or perhaps better, > use other apps. As I see it, you could either use a sampler > (SoundTracker is already usable for this), or use a soundserver like > aRts to mix individual samples. > > -- > Kai Vehmanen <[EMAIL PROTECTED]> ----------------- CS, University of Turku . > . audio software for linux ... http://www.eca.cx . > . armchair-tunes mp3/wav/ra .. http://www.wakkanet.fi/sculpscape . >