Thanks for pointing that out to me. I've started a version which uses atomic pointer exchange, and this is something I wasn't aware of. I think it shouldn't be a problem right now, as I keep the objects I use in memory, and I don't need the reaction of the program to the pointer swap to be a realtime operation.
thanks again for your reply, lieven _______________________________________________ Linux-audio-dev mailing list [email protected] http://lists.linuxaudio.org/mailman/listinfo/linux-audio-dev
