On 4 July 2010 20:39, Ralf Mardorf <[email protected]> wrote: > I once did a MIDI extension for SpeechBasic to program a real time MIDI > sound sampler on BASIC for the C64, for example > > $1810 LDA $DEO6 > $1813 LSR > $1814 BCC $1810 > $1816 LDA $DE07; read MIDI event byte, usually followed by RTS > ... > Some very elaborate Mac and Win audio apps do not need much resources or > much bytes. > > I hope at least one person would understand that I'm not nagging. I try > to understand Linux code, but it's very long and hard to understand, not > comparable with the 4 lines above or even not comparable to longer code > for professional Atari sequencers. > > Is there really a reason, I might not understand, to make Linux audio > that complicated?
Can you not see that Linux is just a little bit more complex than a C64? Just to begin with, a C64 is a C64, where as Linux is ARM, x86, AMD64, etc etc etc. _______________________________________________ Linux-audio-dev mailing list [email protected] http://lists.linuxaudio.org/listinfo/linux-audio-dev
