Hi, On Wednesday 08 September 2010 22:15:33 Paul Davis wrote: > On Wed, Sep 8, 2010 at 8:02 PM, Arnold Krille <arn...@arnoldarts.de> wrote: > > The one the user choose for his desktop. Which is the only real way to > > compensate for visually impaired people (if thats the political correct > > name). I don't like this every-app-chooses-its-own-colors at all. Though > > I do understand that sometimes you need more colors, but that still is > > different from "I define my apps colors on my own because I think that > > is cool". The later results in apps with black text on dark-gray > > background in an otherwise very light desktop-environment => bad. Or in > > apps with white window background while the rest of the desktop is > > optimized for on-stage-in-the-dark with black background and red > > foreground => bad. Or it results with using two collors to "distinguish" > > which half visually impaired people can't discriminate => bad. > > and which system color(s) do you propose to use to indicate: > > * this thing is muted? > * this thing is rec-enabled? > * the value indicated here is at the low end of the scale? > * this object is blinking to alert you to some condition?
Here is my shot: (Speaking in terms of http://doc.trolltech.com/4.6/qpalette.html#ColorRole-enum because thats the toolkit I know...) The discussion started with faders showing the value by color. Could also be used by meters. Muted/off: Window-color (that is the normal background of windows) Really low: Shadow Low: Dark Middle: Light High: Highlight (which would be the alarm color) I did a quick test with ffado-mixer, the first screenshot is the current version with black-blue-green-yellow-red, the second is the window-shadow-dark-light- highlight version: http://positron.physik.uni-halle.de/~arnold/fadercolors-green_yellow_red.png http://positron.physik.uni-halle.de/~arnold/fadercolors-system_colors.png In the second case I think a small 1px border around each "fader" would be appropriate. Have to think about that. Now to the ardour-specific questions: Muted could be visualized just by graying out the whole track/channel/fader/meter or by de-saturating it. Rec-enabled would be a border in the Highlight color. And if its about toggle-buttons that should increase visibility when activated, these could be colored in the Highlight color or the Base color (used for input-widgets). Something needing immediate attention could be marked by blinking in the Highlight color. Or by having a blinking 5px border in the Highlight color. Generally there are several ways to make something stand out: - Color it to stand out. Which is what the Highlight color is for. - Make it big. - Give it space. - Make it stand out with a simple 3D effect like a raised/sunken border or a shadow. The last three don't require special colors. I know there are special apps that need so many colors that the system palette is not enough. I know ardour is the prime example there. But I don't understand why apps like puredata don't follow the systems defaults? Black objects on white background stand out much to much when my laptop is trimmed for live-foh usage where the normal "Text on Base" colors would be "Wine Red on Black". If it simply used that colors as provided by the system/toolkit, it would blend in perfectly... Have fun, Arnold
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