Hello Harry!
I'm not too knowledgeable about this, but I know, that there are more basic choices, although I'm not sure for how much of this you will get stretching libraries. Tehre the approach of using FFT in the process, which might be quite CPU intensive, though I know, that there's good quality windows software out there, that uses it to great effect. I've heard some examples and "seen" it in action. then there's "simple" resampling. Which will get you the mickie mouse or daemon from hell effect, if it uses too much slowing down or speeding up. That is what you would get, if you do it with oldstyle tapes. Then there's something in between, quality wise. I think they repeat some samples or cut some out. I think soundtouch/soundstretch is using this approach. So especially if you need to keep in tune with something, I'd go for one of those. Resampling might be OK and probably the least CPU hungry, if you only need small changes in speed and if you are not going to use it for melodic instruments. That didn't help much, ey? but I hope I didn't tell you something you already knew and thus could help you to subdivide your list into the different methods. So you might be able to discard a whole bunch of the libs you found.
  Kndly yours
          Julien

--------
Music was my first love and it will be my last (John Miles)

======== FIND MY WEB-PROJECT AT: ========
http://ltsb.sourceforge.net
the Linux TextBased Studio guide
======= AND MY PERSONAL PAGES AT: =======
http://www.juliencoder.de
_______________________________________________
Linux-audio-dev mailing list
[email protected]
http://lists.linuxaudio.org/listinfo/linux-audio-dev

Reply via email to