On Fri, 2011-01-07 at 01:57 -0500, Jeremy wrote:

> Also if you're looking for a channel stealing algorithm, try this:
> the type of a synth engine is "synth"

> typedef struct _synthblock {
>  _synthblock* next;
> _synthblock* previous;
> synth item;
> } synthblock;

> 

What is a "synthblock" here? Is that what is otherwise refered to as a
"voice" (complete with 2 oscillators, envelopes and filter.)  

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