2011/2/26 Stefano D'Angelo <[email protected]>: > 2011/2/26 Olivier Guilyardi <[email protected]>: >> On 02/26/2011 06:45 PM, Stefano D'Angelo wrote: >> >>>> Something like 100k-200K could be fine in my case, at the condition that >>>> adding >>>> LV2 support provides a real benefit in terms of functionality. >>> >>> This depends on what you are using it for and how. Being decentralized >>> & extensible, you could also use it to make coffee. :-) >> >> Heh :) Well, right now, I'm more wondering about what ui:AndroidUi could be. >> >> Aside, in the ui ext docs there's this example which contains ui:binary, but >> I >> can't find any reference documentation about this binary property on the >> page: >> http://lv2plug.in/ns/extensions/ui/ > > Good catch, that ought to be fixed. > >>>> I don't want to wake up old trolls, but last fall, when I had a sound >>>> engineer >>>> intern working on the topic, we ended up thinking that integrating LADSPA >>>> would >>>> really be straightforward. No such overhead, great portability, and plenty >>>> of >>>> plugins. >>> >>>> So most logically, when time comes to add plugin support, I will start with >>>> LADSPA. LV2 will maybe come afterwards. But this could change if there >>>> suddenly >>>> is a enthusiastic mood about LV2 on Android, and that LV2 plugin packages >>>> arrive >>>> on the Android Market. >>> >>> I respect your choice and understand the rationale. Also, all of this >>> changes won't happen by tomorrow (my guess is 2/3 months, based on >>> feeling more than facts), so if you "need effects soon", you should >>> probably go that route. >> >> Effects are not the top priority. I've done quite a lot of research on it >> because it was a good topic for my intern to work on. I have other basic >> features to add first. And the schedule that you mention makes sense to me. > > Hopefully it makes sense also to Dave as well, since everything else > that's needed is his stuff. > >>> However, in the long run, I would avoid LADSPA for two reasons: 1. >>> lack of extensibility, etc., 2. LADSPA plugins can run into LV2 hosts >>> without explicit support through the NASPRO bridges (which will be >>> able to work by default with SLV2 starting from the next SLV2 release, >>> otherwise you can grab the current svn SLV2 already). >> >> Hmm, I've been wandering in google yesterday about such LV2-LADSPA bridge. >> >> I am discovering the NASPRO project. That's interesting. It seems like it may >> consume a lot of brain-time diving into all this when compared to LADSPA. But >> I'm nevertheless a bit worried about adding support for LADSPA, as it's >> getting >> old and somehow obsolete. But IIUC correctly you are about to add some sort >> of >> LADSPA backward compatibility, which in any case, sounds very good and was >> clearly missing. > > It's already there if you want, the 0.2.0 release is from the last > year but should still work if you use a recent svn version of SLV2. > >>> So it turns out it depends on how long you want to wait, or rather if >>> you would consider giving some help, and what you want to do with LV2. >> >> What kind of help would you need? > > There are several departments. :-) > > I've enumerated above the stuff missing from NASPRO core, then SLV2 > should use it, and that would probably be a good part of the work > already. > >> Also, are you/is there anyone on the list who is interested in releasing >> audio >> plugins for Android? Feel free to write me personally if needed. > > I plan to develop a DSP language and compiler that generates LV2 > plugins. Also in this case, a prototype is already in place (look for > "Permafrost" on the NASPRO website - no easy-to-read language > documentation yet, and both the syntax and the compiler have to be > redone, but I may get resources - time and moeny - to do this pretty > soon). > > Then, there are some plugins I more or less did (but not released > yet). It's guitar fx stuff, however, so I don't know how they could be > used in Android (ideas?). >
Ciao Stefano, With a small impedance matching device connected to the mic-in of the phone, the way IK Multimedia's guitar amp sims work on iPhone? http://www.ikmultimedia.com/Main.html?iphone/index.php&fenderiphone -Giuseppe > Stefano > _______________________________________________ > Linux-audio-dev mailing list > [email protected] > http://lists.linuxaudio.org/listinfo/linux-audio-dev > _______________________________________________ Linux-audio-dev mailing list [email protected] http://lists.linuxaudio.org/listinfo/linux-audio-dev
