On Mon, 2011-02-28 at 17:24 +0100, Olivier Guilyardi wrote: [...] > Once you remove the glib dep, I should be able to tell you what size I get > when > compiling with the Android NDK. I have checked again, and 100Kb is good in my > case. FYI, APK packaging uses zip compression.
I just released serd-0.5.0[1], sord-0.5.0[2], and lilv-0.5.0[3] which all have zero dependencies except each other and the C standard library. All work on at least GNU/Linux (Debian Testing), Mac OS X (10.6), and Windows 7 (under MingW), but I havn't tried any cross compiling yet. You should be able to easily get less than 100Kb. Compiling static libraries for 32-bit i386 with -Os I get: 16K ./sord/build/libsord-0.a 36K ./lilv/build/liblilv-0.a 28K ./serd/build/libserd-0.a Which is 80k total. It compresses well: 8.0K ./sord/build/libsord-0.a.zip 12K ./lilv/build/liblilv-0.a.zip 16K ./serd/build/libserd-0.a.zip Which is 36k total. The code is not really optimized for binary size (e.g. there are many more functions than there could be), but this seems good enough for any reasonable application (certainly a dramatic improvement over the several megs of Redland or GLib, anyway). Quite a bit of this code is unused in a typical LV2 host (e.g. SerdWriter), so if you're building a static app you can probably coax GCC into culling it down even further[4]... if not, I could add a --read-only compile option to omit the writing stuff which should save a bit more. Let me know how it goes with the Android NDK, I havn't tried. -dr [1] http://drobilla.net/2011/09/29/serd-0-5-0/ [2] http://drobilla.net/2011/09/29/sord-0-5-0/ [3] http://drobilla.net/2011/09/29/lilv-0-5-0/ [4] http://gcc.gnu.org/ml/gcc-help/2003-08/msg00128.html _______________________________________________ Linux-audio-dev mailing list [email protected] http://lists.linuxaudio.org/listinfo/linux-audio-dev
