On Wed, Nov 2, 2011 at 1:09 PM, Iain Duncan <[email protected]> wrote: > - realtime low latency engine in C++ using per sample callback audio ( > either RTAudio or Jack or PortAudio )
this conflicts with this: > Basically I want to be able to do the gui and data transforming code in > Python whenever possible and allow plugins to be written to work on the data > in Python the GUI is one thing; transforming data *in general* with python isn't going to fit into a low latency engine. now, of course, if you mean "performing edits to high level data structures", which you might, then there isn't really a problem (though you'll likely want to get into RCU to manage things). but if you are talking about DSP processing with python plugins, i *doubt* that it will work reliably. _______________________________________________ Linux-audio-dev mailing list [email protected] http://lists.linuxaudio.org/listinfo/linux-audio-dev
