On Monday, November 14, 2011 01:03:25 PM Florian Paul Schmidt did opine: > On 11/14/2011 05:01 AM, gene heskett wrote: > > On Sunday, November 13, 2011 10:46:57 PM Florian Paul Schmidt did > > opine: > > > > Played with the pclos default .ogg player. > > > >> http://shirkhan.dyndns.org/~tapas/stella.ogg > > I updated the example: Lessened the breathing to something like 10db and > added a bass: > > http://shirkhan.dyndns.org/~tapas/stella_jiss.ogg But now the overall level is -50db. I can just barely hear the .ogg. Same player. > https://github.com/fps/jiss/blob/master/wicked.lua > > Sounds a bit more like music now :D > > Flo > > > Nice clean sounding synth, but as an old BC engineer, it sounds like > > there is a DBX-165 compressor that is badly adjusted in the output > > path. The whole thing is breathing about 30db with the kicker drum, > > and gain recovery is about half the drum period. If you wanted that > > effect, you got it in spades, but to these ears the compression is > > way overdone and I think you will find it generates ear fatigue in > > the average listener quickly. > > > > I don't enjoy raining on anybodies parade that obviously has a lot of > > work in creating a creative tool like this is intended to be, so > > please take this as constructively as possible. > > > >> (wicked.lua code here with some omission of some chords at the start > >> and some remarks in comments added): > >> > >> -- some stuff :D > >> require "jiss" > >> require "jissing" > >> > >> -- create engine in stopped state > >> e = jiss.engine() > >> > >> -- setup some state that the sequences later use > >> -- e:run can only be used when the engine is stopped.. > >> -- as this is executed in non-RT context it's ok to > >> -- create some variables and tables here.. > >> e:run([[ > >> > >> bar = 0; > >> min = 20; > >> max = 80; > >> stella = { > >> > >> range(min, 80, min7b5(E(4))), > >> range(min, 80, min7b5(E(4))), > >> > >> -- cut away quite a bit here (see wicked.lua in git clone) > >> :D > >> > >> range(min, 80, maj7s11(B(4)-1)), > >> range(min, 80, maj7s11(B(4)-1)) > >> > >> } > >> > >> ]]) > >> > >> -- this sequence can control the others since it's processed before > >> -- the others in the engine > >> -- events string is newline sensitive. in this case the events > >> -- on consecutive lines are spaced 1 second apart.. > >> -- also: loop back to 0 at time t = 8 sec > >> tune = seq(e, "tune", loop_events(8, events_string(1, [[ > >> > >> drums1:relocate(0.0); drums1:start_(); notes:relocate(0.0); > >> > >> notes:start_() > >> > >> drums1:stop_(); > >> > >> ]]))) > >> > >> -- manually start this sequence and add to the engine > >> tune:start() > >> > >> -- note that a copy is appended to the engine > >> e:append(tune) > >> > >> > >> -- a sequence that controls the global variable bar to advance > >> through the song > >> play(e, seq(e, "control", loop_events(1, events_string(1, [[ > >> > >> bar = bar + 1; bar = (bar % #stella); > >> > >> ]])))) > >> > >> > >> -- events at fixed times. loop at t = 0.75 sec > >> play(e, seq(e, "notes", > >> loop_events(0.75, { > >> > >> { 0.125, [[ for i = 1,4 do note_on(0, 24 + > >> > >> stella[bar][math.random(#stella[bar])], 30 + math.random()*64) end > >> ]] }, > >> > >> { 0.5, [[ for i = 1,2 do note_on(0, 24 + > >> > >> stella[bar][math.random(#stella[bar])], 10 + math.random()*34) end ]] > >> } }))) > >> > >> -- a drum pattern > >> drums = [[ > >> > >> note_on(1, 64, 127); note_on(2, 64, 127) > >> note_on(2, 64, 127) > >> note_on(2, 64, math.random(127)) > >> note_on(2, 64, math.random(127)) > >> note_on(2, 42, 110) > >> note_on(2, 64, 127) > >> note_on(2, 64, math.random(127)) > >> note_on(1, 64, 127); note_on(2, 64, 127) > >> note_on(2, 64, math.random(127)) > >> > >> ]] > >> > >> play(e, seq(e, "drums1", loop_events(1, events_string(0.125/2, > >> drums)))) > >> > >> > >> > >> -- connect all sequence outputs to jass:in > >> connect(e,"jass:in") > >> > >> -- run the whole thing > >> e:start() > >> > >> -- wait for the user to press enter > >> io.stdin:read'*l' > >> > >> > >> Have fun, > >> > >> Flo > >> _______________________________________________ > >> Linux-audio-dev mailing list > >> [email protected] > >> http://lists.linuxaudio.org/listinfo/linux-audio-dev > > > > Cheers, Gene > > _______________________________________________ > Linux-audio-dev mailing list > [email protected] > http://lists.linuxaudio.org/listinfo/linux-audio-dev
Cheers, Gene -- "There are four boxes to be used in defense of liberty: soap, ballot, jury, and ammo. Please use in that order." -Ed Howdershelt (Author) My web page: <http://coyoteden.dyndns-free.com:85/gene> Humor in the Court: Q: ...any suggestions as to what prevented this from being a murder trial instead of an attempted murder trial? A: The victim lived. _______________________________________________ Linux-audio-dev mailing list [email protected] http://lists.linuxaudio.org/listinfo/linux-audio-dev
