2012/2/29 Kevin Thoma <[email protected]> > Hi there, > > really liking the piece, great job! And having just played one of those > RPGs for the first time in ages (and I do remember them from my childhood > days as well...), I can attest to the fact that it would them nicely. ;) > I agree that taking the drums out for one of the quieter parts would have > made for some nice contrast, but yeah, that's not a must. > > Best Wishes > Kevin > > > On Wed, Feb 29, 2012 at 6:30 PM, Nils <[email protected]> wrote: > >> Hello list, >> >> I would like to share a piece I've just finished. >> The original blog entry is here, but for your convenience I'll include a >> copy into this mail. >> Feel free to use any channel you want if you would like to comment on it. >> http://www.nilsgey.de/2012/02/29/airship-theme/ >> >> Airship - A 16bit Soundtrack Theme >> direct download: http://www.nilsgey.de/uploads/NilsGey-AirshipTheme.mp3 >> >> I have finished my first just-for-fun composition since a very long time >> ago. It is a game-soundtrack like piece I named “Airship”. I can imagine >> this in a Japanese 90’s RPG from the SNES or Sega Genesis/MegaDrive era. >> >> Software used: Laborejo composition and midi generation, Fluidsynth for >> midi to wave rendering and Ardour for the fadeout :) . >> >> I used an .sf2 called Setzers SPC which I have downloaded here. I am not >> sure about the soundfonts legal status so I am careful and release the >> Airship Theme not as a free piece but just as: Listen to it freely, share >> and redistribute it but don’t use it in any work, derived or original, or >> as part of a game or video etc. Don’t do anything commercial with it and >> don’t change the mp3 tags. If you find a named, matching License to this >> description feel free to use that instead. >> >> I would be very happy if you leave a comment or click this blogs “Like” >> button. >> >> >> Greetings, >> >> Nils >> http://www.nilsgey.de >> http://www.laborejo.org >> _______________________________________________ >> Linux-audio-user mailing list >> [email protected] >> http://lists.linuxaudio.org/listinfo/linux-audio-user >> > > > _______________________________________________ > Linux-audio-user mailing list > [email protected] > http://lists.linuxaudio.org/listinfo/linux-audio-user > > Hi,
I concur with some said already; it reminds a bit of some soundtrack for a game and maybe, at 1:00 min and at 4:30 aprox., would be nice to have a quiet part as a middle section to rise then up as an anthem. Also would be advisable some processing (Delay, Reverb) on the mix to make the sound a more realistic, to mitigate the rude MIDI sound, and as if recorded in some space, a large hall i.e. Nice music, Thanks for sharing, Nils -- Carlos sanchiavedraz * Musix GNU+Linux http://www.musix.es
_______________________________________________ Linux-audio-dev mailing list [email protected] http://lists.linuxaudio.org/listinfo/linux-audio-dev
