On 4 Jan 2015 22:06, "Paul Davis" <[email protected]> wrote: > > > > On Sun, Jan 4, 2015 at 4:30 PM, Aurélien Leblond <[email protected]> wrote: >> >> >> As far as I can see I have 2 options: >> - Port the code to the c++11 standard - but you seem to think that's a bad idea >> - Compile this plugin with C99 - that's the solution I have in the git >> at the moment but I get the warning "cc1plus: warning: command line >> option ‘-std=c99’ is valid for C/ObjC but not for C++ [enabled by >> default]" and call me pedantic but I don't like warnings! > > > > C99 is a *C* language standard, not a C++ language standard. There seems to be some confusion here over what language the code you're trying to compile really is. > > Is it C? Then C99 is appropriate but need a few tweaks. c++11 would not be appropriate. > > Is it C++? Then C++11 is an option but is also relatively new, and so may or may not be appropriate. C99 is not appropriate for C++ code. >
The language I'm using is c++, and the standard I have been using so far is c++11 But I still have this problem with complex numbers, the c++11 and porting the vocoder from Alsa Modular Synth.
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