simple question.
How would you start to implement music (mod, midi) and audio support for a
game?
I looked for games-programming, but found only oss-dependent environments.
Is there a favourite one of you?
Here is what I, newbie, would do:
I would start a sound server,
use maybe a music and an audio thread
and add a client for music and audio to the external server.
struggeling with artsd at the moment.
using libartsc.so as a client
and would use, i.e. libmikmod as input for mods.
right?
any suggestions, where to look for welcome.
cheers, tobias.