> On Sun, Jul 01, 2001 at 09:59:58PM +0200, Steve Baker wrote:
> > I think the int audio formats are important for consumer 
> audio apps and
> > there will need to be some int effects plugins written for 
> these, but I can
> > see the benefit of sticking to float for pro audio.
> 
> I disagree, its difficult to implement filters using integer maths (on
> general purpose CPU's anyway), and you waste more cycles converting
> between formats than you do just doing the maths in float, with one
> conversion at either end.
> 
> I all depends how many plugin you have in the chain of course.

Fair enough - I didn't mean consumer apps *had* to use int, but the essence
of GStreamer is that it is flexible enough to support any audio format - its
up to app writers what they choose to use.

As an extreme example, there are GStreamer based telephony apps which only
use mono uLaw!

cheers

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