>From:  Paul Davis <[EMAIL PROTECTED]>
>
>for example, even in 2.4.0, with the low latency patch, it was
>possible to cause scheduling delays of 30-50-1000! msecs by hitting
>the VM and disk subsystems (e.g. a 4-process C++ compile while running
>Ardour).

Hello. Scheduling delays of what? Soft-realtime processes? User
processes? It would not make harm if a compiler would run slowly,
but it would matter if I cannot do anything else while recording
audio to disk in a fear of dropouts.

Regards,

Juhana

PS. could somebody add a signature to this mailing list? The signature
would have the LAD homepage URL and maybe even unsubscription info.

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