>From: Paul Davis <[EMAIL PROTECTED]> > >for example, even in 2.4.0, with the low latency patch, it was >possible to cause scheduling delays of 30-50-1000! msecs by hitting >the VM and disk subsystems (e.g. a 4-process C++ compile while running >Ardour).
Hello. Scheduling delays of what? Soft-realtime processes? User processes? It would not make harm if a compiler would run slowly, but it would matter if I cannot do anything else while recording audio to disk in a fear of dropouts. Regards, Juhana PS. could somebody add a signature to this mailing list? The signature would have the LAD homepage URL and maybe even unsubscription info.
