J�rn Nettingsmeier wrote:
> 
> Steve Harris wrote:
> >
> > On Mon, Oct 29, 2001 at 04:27:38PM -0700, Joe Pfeiffer wrote:
> > > That's the minimum acceptable limit.  It's actually
> > > implementation-dependent; on Intel (quickly looking at
> > > /usr/include/limits.h), it's -32768 and 32767 as you'd expect.
> >
> 
> apologies for what's probably a stupid question, but what exactly
> does "clamping" mean ?

Keeping a value between specific limits. Often between 0.0 and 1.0
floating point (at least under OpenGL). It doesn't fully normalize it,
it just limits range.

D. Stimits, [EMAIL PROTECTED]

> 
> --
> J�rn Nettingsmeier
> home://Kurf�rstenstr.49.45138.Essen.Germany
> phone://+49.201.491621
> http://spunk.dnsalias.org
> http://www.linuxdj.com/audio/lad/

Reply via email to