J�rn Nettingsmeier wrote: > > Steve Harris wrote: > > > > On Mon, Oct 29, 2001 at 04:27:38PM -0700, Joe Pfeiffer wrote: > > > That's the minimum acceptable limit. It's actually > > > implementation-dependent; on Intel (quickly looking at > > > /usr/include/limits.h), it's -32768 and 32767 as you'd expect. > > > > apologies for what's probably a stupid question, but what exactly > does "clamping" mean ?
Keeping a value between specific limits. Often between 0.0 and 1.0 floating point (at least under OpenGL). It doesn't fully normalize it, it just limits range. D. Stimits, [EMAIL PROTECTED] > > -- > J�rn Nettingsmeier > home://Kurf�rstenstr.49.45138.Essen.Germany > phone://+49.201.491621 > http://spunk.dnsalias.org > http://www.linuxdj.com/audio/lad/
