>> How about this for Audiality:
>> 
>>      Functions:      a_whatever()
>>      Types:          at_whatever
>
>I think a_ is too breif.   aud_foo(), maybe.  And types of AUD_foo_type;
>Its the easiest.  Because nothing sucks worse than accidentally namig a
>variable or function the same as a type and trying to figure it out.  Ugh

see? c++ is good for something, eh?

namespace Audiality {
          typedef some_native_type whatever;
          void do_something();
};

when we started amazon.com, we used g++ even though we were basically
writing straight c code. the main reason was to get better type safety and
a few other features. i can imagine that there are cases where
namespaces could be considered so valuable as to make it worthwhile
compiling otherwise straight c with a c++ compiler.

--p

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