On Thursday 19 December 2002 21.24, Steve Harris wrote: > On Thu, Dec 19, 2002 at 12:19:46 +0100, David Olofson wrote: > > Nope, I'm not going to suggest a complete threading API here. > > That - if it's ever going to be part of XAP - will have to way > > until we know what we're doing. (Use pthreads for now. Just don't > > get any ideas about toolkits and stuff...) > > Looks like more complexity to me :(
pthreads, or the worker call system? It's just that if you use pthreads even for temporary background jobs (loading files and stuff), you'll force off-line hosts to be aware of if. The worker call API allows such hosts to simply call the worker callback right away. (I've posted example code for that earlier.) //David Olofson - Programmer, Composer, Open Source Advocate .- The Return of Audiality! --------------------------------. | Free/Open Source Audio Engine for use in Games or Studio. | | RT and off-line synth. Scripting. Sample accurate timing. | `---------------------------> http://olofson.net/audiality -' --- http://olofson.net --- http://www.reologica.se ---
