On Tuesday 07 October 2003 03.47, Ivica Bukvic wrote:
[...]
> 128 bytes in 44100Hz sampling rate = 3ms
> 128 bytes in 88200Hz sampling rate = 1.45ms
> 128 bytes in 176400Hz sampling rate = 0.725ms

Try 16 bit stereo instead of 8 bit mono. :-)
(That is, 128/4 = 32 *samples* per fragment.)


//David Olofson - Programmer, Composer, Open Source Advocate

.- Audiality -----------------------------------------------.
|  Free/Open Source audio engine for games and multimedia.  |
| MIDI, modular synthesis, real time effects, scripting,... |
`-----------------------------------> http://audiality.org -'
   --- http://olofson.net --- http://www.reologica.se ---

Reply via email to