FWIW spiralsynth modular's main app is _just_ a GUI (with a plugin loader), it knows nothing about sound or anything else. The canvas and module widgets are normal fltk widgets. We've used it for video processing too.
I don't know if I'd recommend it for anything else though... I've been considering writing a modular gui in tk - PD style (but hopefully a bit prettier ;P ) I've come to really like using scripting languages (python) to create GUIs. On Tue, 13 Jan 2004 18:09:55 +0200, Juhana Sadeharju wrote > Hello. > > I feel we should write a modular synth editor from scratch. > I have checked many existing systems but none is good enough. > > The editor would just be the editor. There would not be > anything related to audio processing. Developers could use > the editor in any project, audio or not. > > The editor would handle GUIs such as in > AlsaModularSynth, > Arts, > Galan, > Gdam, > Glame, > NMEdit, > PD, > Quasimodo, > SpiralSynthModular. > > Also we should have an API and a script in the system. > > I can set up a project folder to our ftp site, ftp.funet.fi, > for resources (manuals and screenshots of existing systems, research > papers). Coding should happen in some CVS site. > > Any comments? > > Regards, > Juhana ................................. www.pawfal.org/nebogeo
