Hi .*, I am doing my PhD at the University of Waikato's Music Department, NZ with Ian Whalley. I am going to develop a Web-based interactive sound art system allowing composers/players to incorporate aesthetic approaches from electronic music, net.art, sonic art and soundscapes.
I am trying to get away from using MIDI in favour of OSC and direct DSP on the audio (That's why I'm thinking of using SuperCollider). I will direct much attention to the musical quality of the system's output, possibly in exchange for not getting a decent interface done. Features will basically be: - "off-line" interface for composers to create sound art pieces/installation for the web (this is where there must be a framework to allow "composition" of the Net's peculiarities (latency, jitter, interaction between the players, etc...) in addition to the usual musical parameters - on-line interface for "players" to mess around with the installation - All that probably in a p2p approach using a server only for net-address brokerage An outdated proposal of this can be found at: http://www.niklaswerner.de/Assets/PhD-Thesis-Expose_EN.pdf Is anybody already working on such a beast (or similar, of course) or knows anybody who is? (I am aware of quintet-net, peersynth, FMOL, jam2jam, webdrum/JSyn, Dase, Lemu and some others and have contacted their authors) Is SuperCollider really up to that challenge or does another programming language spring to anybody's mind? Have fun* Niklas
