Jussi Laako wrote:

a true OpenGL realtime waterfall spectral display a la Alan Peever's Spectrogram



Why OpenGL? 3D display?

Yes, along with display controls (perspective, colors, threshhold, etc).

What are the properties missing from existing implementations?


Which ones ? Stanko Juzbasic began a port of Allan Peevers' Spectrogram using XForms and OpenGL, but I'm not sure if it ever actually ran on a Linux system. Many spectrum analyzers exist for Linux, but none provide what I'm looking for. Check out the information and screenshots of Spectrogram and Cspect here:

   http://www.sgi.com/tech/faq/audio/public.html

That's what I'm looking for.

Best,

dp







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