Dave Phillips wrote:
Greetings:

Can someone explain why TiMidity eventually hogs the CPU at 95% or more after running for a while (like 12 hours or more) ? I'm talking about hogging the chip while TiMidity is idling, not playing.

I'd guess that it is actually playing -- busy running through all its calculations on an empty input midi stream and playing silence. But I don't understand why it would hog more and more over time. Maybe it's channel filters that accumulate. Those are ordinarily reinitialized at the beginning of each midi file, but when it's a server, perhaps there are no new beginnings, and if a filter is ever used on a channel, it persists to the end of server time. Filters take lots of computation.

Greg



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