>>> Please specify if you mean per fragment (buffer, usually 2) latency or total latency. <<<
Sorry, yes, I mean per-buffer latency. WDM lets buffer sizes get down to 1.5 msec. >>> the Tascam guys that produce Gigastudio, would have dropped their own low latency driver model (GSIF) and would have adopted WDM,ASIO which would ease the pain of integrating Gigastudio with other audio apps. The other theory why they still use GSIF (now they even developed GSIF further by releasing GSIF2) because it would be too time consuming (perhaps they need to rewrite a large section of code to adapt Gigastudio to WDM/ASIO) . <<< When Gigastudio first came out they still needed to support Win95 and Win98. WDM doesn't exist or work very well on these operating systems. Combine this with the fact that Giga does a lot of processing in kernel mode and it's understandable why they needed to invent something like GSIF. They still do work in the kernel, which would also rule out ASIO. ASIO is a user-mode API, not a kernel mode driver model. I'm surprised they don't do WDM today, but I really doubt it's because of some inefficiency in WDM. They can keep all their code in the kernel and still do KS. >>> at any cost. I think one of the best tradeoffs is simply writing VST plugins (or using other plugin APIs) because hosts are usually optimized for low latency audio I/O, can use whatever audio drivers they wish/need and reinventing the wheel for the audio application developer is simply a waste of time. Not to mention that using a plugin API you get perfect integration in a virtual studio. <<< Plugin APIs are different than driver models. You can run VST plugins in ASIO hosts apps, WDM host apps or even MME host apps. If you were developing an audio host app you would need to choose both which driver model you wanted to support, as well as which kind of plugins you want to support. >>> I don't see why WDM should not become the only driver model standard in the windows pro audio world. <<< Totally agree. >>> As said I'm not an expert in low leven windows drivers but I guess WDM is still not perfect so audio apps producers prefer to go their own way to squeeze out the maximum from the hardware (especially for virtual instruments it's very important to achieve low latencies so that the instruments can be played live). <<< In the last few years every pro sound card that's come out has had both WDM drivers and ASIO drivers. Steinberg applications only support ASIO, so if the h/w vendors want to support both Steinberg and others, they need to write both kinds of drivers. It's about being compatible with more applications.
