Hi all, Due to some family problems and lot of pressure at work I have not been able to spend as much time as needed on my audio projects in the last few months. This means that many of them have patch backlogs and TODOs with 6 month old jobs on then and I'm starting to loose track of things. The situation will probably get worse in the next few months.
Because of this I'm going to try to move as many projects as reasonable onto sourforge (or similar), so that there is a maling list and bug reporting system where the outstandiing problems can be publicy seen, and that will hopefully be more reliable than my inbox and memory :) Also for the posibility of coding and administration assistance. There are a few questions I have for the community though, so feedback would be helpful: Timemachine - the code is pretty simple, but it needs a couple of fixes - theres a race condition that a friend has agreed to fix, and it needs some way of switching between WAV and W64 files as needed. Its unlikly to grow much bigger though, so I'm not sure it relly needs a proper project. SWH-plugins - this is a biggie. Its a bit of a maintainance nightmare so it should be somewhere other people can get at it, but I'm very tempted to change the name, as it's a bit self publicising - a lot of the effort was contributed by other people, and I dont want to seem like I'm claiming their effort. OTOH, it has quite a lot of "brand recognition" (or whatever the free software equivalent is). Meterbridge - the code is in a state of flux, in the CVS tree I'm halfway though a parallel graphics backed for OpenGL - it decreases the CPU load immensly, and lets you scale meters live, which is very handy, but its a fairly big job, and I dont know OpenGL that well. The question is wether I should wait for the OGL port to be finished before I inflict the code on the world. Liblo - the most common bug report I get is that the name is too short - so maybe that should change :) suggestions welcome, libliteosc seems obvious, but may be not true in the future. Other than that its a good candidate for being inflicted on the world - its actually pretty well documented! I'm most of the way though refactoring the network code to make it less UDP specific, and adding UNIX domain socket support. The libtool stuff is b0rked. I think OSC is important to the future of linux audio, so I always intended to make this a colaborative project once it had enough momentum. Cheers, Steve
