>Also I was wondering whether reading each sample at a time from a file >is likely to be dropping the real-time ness, or whether people have >found that this isn't really such a limiting factor.
this may not be the only source of your problems, but its definitely a huge problem for a low latency design. you *cannot* do disk i/o from the same thread that does audio i/o if you want low latency. no ifs, ands or buts. --p
