>Also I was wondering whether reading each sample at a time from a file
>is likely to be dropping the real-time ness, or whether people have
>found that this isn't really such a limiting factor.

this may not be the only source of your problems, but its definitely a
huge problem for a low latency design. you *cannot* do disk i/o from
the same thread that does audio i/o if you want low latency. no ifs,
ands or buts.

--p

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