Olivier Guilyardi <[EMAIL PROTECTED]> writes: > Hi, > > If playing a sound file that has a different framerate from Jack, using > libsamplerate, should I : > > - convert in real time, in the process callback ? > - convert the whole file into memory when loading it ? > > Actually, I've already coded the second option, but just discovered the > jack_set_samplerate_callback() method, which seems to require the > first option... Is it important to support framerate changes while > rolling ?
No. That callback has never been implemented and may very likely be removed from the interface. -- joq
