On Sun, Feb 12, 2006 at 03:24:57AM +0000, peter wrote: > For example, this shot shows a work in progress interface for a DSSI > synth plugin. I rendered the knobs in blender with an alpha channel to > get translucent shadows. The widget uses generic gtk functions to > render each frame over the background as the knob is turned. > It looks pretty nice in action, even if it's an eye candy overdose > for some tastes. > (if you dispense with the alpha and transparency, it's naturally faster) > http://www.zenadsl6252.zen.co.uk/purgatory.png
This is not really as overkill as you'd think - it's kind of the defacto way things look on Windows/Mac plugins. Shadows and all.
