On 4/6/06, Esben Stien <[EMAIL PROTECTED]> wrote: > "Patrick Stinson" <[EMAIL PROTECTED]> writes: > > > music engine > > SuperCollider[1] > > [1]http://www.audiosynth.com/ > > -- > Esben Stien is [EMAIL PROTECTED] s a > http://www. s t n m > irc://irc. b - i . e/%23contact > [sip|iax]: e e > jid:b0ef@ n n >
The last time I looked into supercollider, I was turned on by qualities like "mature", "reliable", "interface", and "music". I also recall quickly becoming confused by having to put together networks and stuff like that, not finding instructions to do so, and the whole model sounding rather static, as opposed to incredibly dynamic and unpredictable, which is what I'm trying to do. I found the same prejudice with CSound and orchestra files. I hope, and am somewhat certain, that my prejudices are founded on ignorance. Yes? No? > Steve McConville <[EMAIL PROTECTED]> to paul, A > More options Apr 6 (2 days ago) > Have you already considered Csound5 (with the new API and python > bindings)? And if so, what is it lacking for your needs? I found the same problem with CSound5. comments? -- Patrick Kidd Stinson http://www.patrickkidd.com/ http://pkaudio.sourceforge.net/ http://pksampler.sourceforge.net/
