On 4/6/06, Esben Stien <[EMAIL PROTECTED]> wrote:
> "Patrick Stinson" <[EMAIL PROTECTED]> writes:
>
> > music engine
>
> SuperCollider[1]
>
> [1]http://www.audiosynth.com/
>
> --
> Esben Stien is [EMAIL PROTECTED]     s      a
>          http://www. s     t    n m
>           irc://irc.  b  -  i  .   e/%23contact
>           [sip|iax]:   e     e
>            jid:b0ef@    n     n
>

The last time I looked into supercollider, I was turned on by
qualities like "mature", "reliable", "interface", and "music". I also
recall quickly becoming confused by having to put together networks
and stuff like that, not finding instructions to do so, and the whole
model sounding rather static, as opposed to incredibly dynamic and
unpredictable, which is what I'm trying to do. I found the same
prejudice with CSound and orchestra files. I hope, and am somewhat
certain, that my prejudices are founded on ignorance. Yes? No?


> Steve McConville <[EMAIL PROTECTED]> to paul, A
> More options    Apr 6 (2 days ago)
> Have you already considered Csound5 (with the new API and python
> bindings)? And if so, what is it lacking for your needs?

I found the same problem with CSound5. comments?

--
Patrick Kidd Stinson
http://www.patrickkidd.com/
http://pkaudio.sourceforge.net/
http://pksampler.sourceforge.net/

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