On 10/10/2017 07:07 PM, Hans van Kranenburg wrote:
> On 10/10/2017 01:31 PM, David Sterba wrote:
>> Hi,
>>
>> On Fri, Sep 29, 2017 at 04:20:51PM +0900, Naohiro Aota wrote:
>>> Balancing a fresh METADATA=dup btrfs file system (with size < 50G)
>>> generates a 128MB sized block group. While we set max_stripe_size =
>>> max_chunk_size = 256MB, we get this half sized block group:
>>>
>>> $ btrfs ins dump-t -t CHUNK_TREE btrfs.img|grep length
>>>                 length 8388608 owner 2 stripe_len 65536 type DATA
>>>                 length 33554432 owner 2 stripe_len 65536 type SYSTEM|DUP
>>>                 length 134217728 owner 2 stripe_len 65536 type METADATA|DUP
>>>
>>> Before commit 86db25785a6e ("Btrfs: fix max chunk size on raid5/6"), we
>>> used "stripe_size * ndevs > max_chunk_size * ncopies" to check the max
>>> chunk size. Since stripe_size = 256MB * dev_stripes (= 2) = 512MB, ndevs
>>> = 1, max_chunk_size = 256MB, and ncopies = 2, we allowed 256MB
>>> METADATA|DUP block group.
>>>
>>> But now, we use "stripe_size * data_stripes > max_chunk_size". Since
>>> data_stripes = 1 on DUP, it disallows the block group to have > 128MB.
>>> What missing here is "dev_stripes". Proper logical space used by the block
>>> group is "stripe_size * data_stripes / dev_stripes". Tweak the equations to
>>> use the right value.
>>
>> I started looking into it and still don't fully understand it. Change
>> deep in the allocator can easily break some blockgroup combinations, so
>> I'm rather conservative here.
> 
> I think that the added usage of data_stripes in 86db25785a6e is the
> problematic change. data_stripes is something that was introduced as
> part of RAID56 in 53b381b3a and clearly only has a meaning that's
> properly thought of for RAID56. The RAID56 commit already adds "this
> will have to be fixed for RAID1 and RAID10 over more drives", only the
> author doesn't catch the DUP case, which already breaks at that point.
> 
> At the beginning it says:
> 
> int data_stripes; /* number of stripes that count for block group size */
> 
> For the example:
> 
> This is DUP:
> 
> .sub_stripes    = 1,
> .dev_stripes    = 2,
> .devs_max       = 1,
> .devs_min       = 1,
> .tolerated_failures = 0,
> .devs_increment = 1,
> .ncopies        = 2,
> 
> In the code:
> 
> max_stripe_size = SZ_256M
> max_chunk_size = max_stripe_size    -> SZ_256M
> 
> Then we have find_free_dev_extent:
>     max_stripe_size * dev_stripes   -> SZ_256M * 2 -> 512M
> 
> So we like to find 512M on a disk, to stuff 2 stripes of 256M inside for
> the DUP. (remember: The two parts of DUP *never* end up on a different
> disk, even if you have multiple)
> 
> If we find one:
> stripe_size = devices_info[ndevs-1].max_avail   -> 512M, yay
> 
> ndevs = min(ndevs, devs_max)      -> min($whatever, 1)   -> 1
> num_stripes = ndevs * dev_stripes -> 1 * 2  -> 2
> 
> data_stripes = num_stripes / ncopies = 2 / 2 = 1

Oh, wow, this is not true of course, because the "number of stripes that
count for block group size" should still be 1 for DUP...

> BOOM! There's the problem. The data_stripes only thinks about data that
> is horizontally spread over disks, and not vertically spread...

Hm... no Hans, you're wrong.

> What I would propose is changing...
>    the data_stripes = <blah> and afterwards trying to correct it with
> some ifs
> ...to...
>    a switch/case thing where the explicit logic is put to get the right
> value for each specific raid type.
> 
> In case of DUP this simply means data_stripes = 2, because there is no
> need for fancy calculations about spreading DUP data over X devices.
> It's always 2 copies on 1 device.

Eh, nope. 1.

So, then I end up at the "stripe_size * data_stripes > max_chunk_size"
again.

So, yes, Naohiro is right, and DUP is the only case in which this logic
breaks. DUP is the only one in which it this change makes a difference,
because it's the only one which has dev_stripes set to something else
than 1.

\o/

> ...
> 
> My general feeling when looking at the code, is that this single part of
> code is responsible for too many different cases, or, more possible
> cases than a developer can reason about at once "in his head" when
> working on it.
> 
> 7 raid options * 3 different types (data, metadata, system) = 21
> already... Some parts of the algorithm make only sense for a subset of
> the combinations, but they're still part of the computation, which
> sometimes "by accident" results in the correct outcome. :)
> 
> If it can't be done in a way that's easier to understand when reading
> the code, it should have unit tests with a list of known input/output to
> detect unwanted changes.
> 


-- 
Hans van Kranenburg
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