Good $daytime, Happy New Year to all! > Date: Sat, 2 Jan 1999 02:05:51 +0000 (GMT) > From: "James [on his mailserver]" <[EMAIL PROTECTED]> > To: [EMAIL PROTECTED] > Subject: bits > anyone see a problem with this? i'll just be accessing the flags thing > like a regular struct.. i.e if (flags.file == 1) { fopen (...) } else { > fgets (stdin) }; > i could use whole ints for each flag, but why waste an entire (sizeof > (int)) when i am only setting things on or off, using bits seems more > logical... Then you (well, your compiler) will waste at least three extra words upon each (unoptimized) access to such members. Second, C++ standard does NOT warrant that struct uses precisely that amount of bits, rounded up to 8. This claimed to be implementation-dependent. However, with GCC it works, but what about portability? Third, in nowadays RAM, one sizeof(short) is hardly a waste. IMHO your approach is good when you develop protocols to work over low-bandwidth links, but with internal data structures that's not the case. Another point, esp. in processing command-line options, is to have third (unassigned) state for each flag so you'll be able to catch up with multiple or contradictory specifications. Regards, Willy. -- "No easy hope or lies | Vitaly "Willy the Pooh" Fedrushkov Shall bring us to our goal, | Information Technology Division But iron sacrifice | Chelyabinsk State University Of Body, Will and Soul." | mailto:[EMAIL PROTECTED] +7 3512 156770 R.Kipling | http://www.csu.ac.ru/~willy VVF1-RIPE