Being spoiled by Java's garbage collector leads me to this quick
question again concerning constructors in C++.
If I allocate memory via "new" using a constructor
i.e.
class Foo
{
Foo()
{ word = new char[LENGTH + 1]; }
~Foo()
{ delete word; }
...
}
When I create an object of class Foo memory will be allocated for the
char buffer "word". Now when the object is no longer needed must I
make an explicit call to the destructor ~Foo() to destroy the object
and subsequently call "delete", or, is the destructor somehow called
automatically when the object is no longer needed,i.e. outside of
it's scope?
Even in Java there are times when it is up to you to destroy an object
and/or free memory used for that object, depending on how the object
is/was created and an method equivalent of a destructor is required...
The garbage collector is not always adequate.
Thanks...
Sincerely,
/John <[EMAIL PROTECTED]>
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