Check out "Linux device drivers" by Alessandro Rubini
(ISBN 1-56592-292-1)
The whole book is about writing modules for linux.
But I don't get what's new about your idea - you can already load a lot of
linux functional stuff with modules (by kerneld or the command line).
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Etay Meiri
[EMAIL PROTECTED]
Linux is for people who know, and windows is for people who don't know,
it's as simple as that.
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On Sun, 14 Mar 1999, James wrote:
>
> i have what may turn out to be a nice idea but very hard to implement...
>
> i'm going to write a program and what i'd like is to have a kernel that
> takes care of memory management and other boring stuff and then have separate
> modules/plugins that actually do things (so there could be a networking
> module which handled all networking functions, a sound module which handled
> sound... etc). Sort of like the kernel and plugins for gimp/premiere/photoshop/
> whatever.
>
> the question being... how? (cos somehow the kernel would need to know what
> is in each module without having that info hard coded into it) i've read
> the Linux Kernel Guide and it says the kernel modifies the addresses of it's
> modules so they can find the kernel's functions which seems nice and complex.
>
> --
> [EMAIL PROTECTED] http://www.users.globalnet.co.uk/~kermit
>
>
>