If u r interested in W98 internals , here is the unveiled mystery of how
the source code looks like:



/* TOP SECRET Microsoft(c)
   Project Date : summer 1998
   Project name : Windows 98
*/

#include "win31.h"
#include "win95.h"
#include "evenmore.h"
#include "oldstuff.h"
#include "billrulz.h"

#define INSTALL         HARD

char    make_prog_look_big[1600000];

void main()
{
  while (!CRASHED)
    {
      display_copyright_message();
      display_bill_rulz_message();
      do_nothing_loop();
      
     if (first_time_install)
       {
         make_50MB_swap();
         do_nothing_loop();
         totally_screw_up_HPFS_fs();
         search_and_destry_rest_of_OS2();
         hang_system();
       }
   
     write_something(anything);
     display_copyright_message();
     do_nothing_loop();
     do_some_stuff();
     
     if (still_not_crashed)
       {
         display_copyright_message();
         do_nothing_loop();
         run_windows31();
         do_nothing_loop();
         do_nothing_loop();
       }

    if (cache_detected)
      disable_cache();
 
    if (fast_cpu)
      {
        set_wait_states(lots);
        set_mouse(speed,very_slow);
        set_mouse(action,jumpy);
        set_mouse(reaction,sometimes);
      }
     

    /* printf("Welcome to Windows 3.1"); */
   /* printf("Welcome to Windows 95"); */
   printf("Welcome to Windows 98");

   if (system_ok) 
     crash();
   else
    system_memory = open("A:\SWP0001.swp",O_CREAT);

  while(something)
   {
     sleep(5);
     get_user_input();
     sleep(5);
     act_on_user_input();
     sleep(5);
   }  

  create_general_protection_fault();

 }

}



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