On 10/12/2013 10:49 AM, Ingo Molnar wrote:
> 
>>>> +static void early_efi_write_char(void *dst, char c, int h)
>>>> +{
>>>> +  const u8 *src;
>>>> +  u32 fgcolor = 0xaaaaaa;
>>>
>>> That's RGB grey, right? Why not 0xffffff for a very visible white?
>>  
>> The VGA earlyprintk code uses the equivalent grey, AFAIK, which is why I 
>> picked this value.
> 
> The VGA code should be changed to white too I suspect ;-)
> 

For compatibility with the classical text console we use light grey as
the default color and a double-stroked font (which was necessary on the
CGA display since it didn't have enough bandwidth to handle
single-stroked fonts well).  The problem with changing that to white is
that you end up with a mismatch between the earlyprintk console and the
"real" console, *or* we change the behavior of everyone's consoles...

        -hpa


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