>Unfortunately efficient preallocation is rather hard with the current
>ext2. To do it efficiently you just want to allocate the blocks in the
>bitmaps without writing into the actual allocated blocks (otherwise
>it would be as slow as the manual write-every-block-from-userspace trick)

yes, its slow, but its not hard to design an application so that its
rare that it needs to be done.

that said, when i was creating a 24 track, 40 minute "tape" for ardour
the other day, i managed to reheat lunch, eat it, and play with my
friend's son for a while during the creation process :)

--p

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