Guochun Shi wrote:
The reason I ask is that I want to write a function to load a plugin for
different types
int cl_load_plugin(const char* type, const char* pluginname)
It turns out stonith and other plugins are in different directories
which prevent it from using
the same plugin universe because a base path needs be specified when
creating a new
plugin universe.
I don't understand this. STONITH does what it does for a reason. You
don't have to interact with it. You shouldn't be loading it's plugins
yourself. The STONITH API doesn't mention or have anything to do with
plugins - they're strictly hidden.
--
Alan Robertson <[EMAIL PROTECTED]>
"Openness is the foundation and preservative of friendship... Let me
claim from you at all times your undisguised opinions." - William
Wilberforce
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