While the randstruct GCC plugin was being rebuilt if the randstruct seed
changed, Clang builds did not notice the change. This could result in
differing struct layouts in a target depending on when it was built.

Include the existing generated header file in compiler-version.h when
its associated feature name, RANDSTRUCT, is defined. This will be picked
up by fixdep and force rebuilds where needed.

Signed-off-by: Kees Cook <[email protected]>
---
Cc: Masahiro Yamada <[email protected]>
Cc: Nathan Chancellor <[email protected]>
Cc: Nicolas Schier <[email protected]>
Cc: Petr Pavlu <[email protected]>
Cc: Sebastian Andrzej Siewior <[email protected]>
Cc: <[email protected]>
---
 include/linux/compiler-version.h | 3 +++
 include/linux/vermagic.h         | 1 -
 2 files changed, 3 insertions(+), 1 deletion(-)

diff --git a/include/linux/compiler-version.h b/include/linux/compiler-version.h
index 74ea11563ce3..69b29b400ce2 100644
--- a/include/linux/compiler-version.h
+++ b/include/linux/compiler-version.h
@@ -16,3 +16,6 @@
 #ifdef GCC_PLUGINS
 #include <generated/gcc-plugins.h>
 #endif
+#ifdef RANDSTRUCT
+#include <generated/randstruct_hash.h>
+#endif
diff --git a/include/linux/vermagic.h b/include/linux/vermagic.h
index 939ceabcaf06..335c360d4f9b 100644
--- a/include/linux/vermagic.h
+++ b/include/linux/vermagic.h
@@ -33,7 +33,6 @@
 #define MODULE_VERMAGIC_MODVERSIONS ""
 #endif
 #ifdef RANDSTRUCT
-#include <generated/randstruct_hash.h>
 #define MODULE_RANDSTRUCT "RANDSTRUCT_" RANDSTRUCT_HASHED_SEED
 #else
 #define MODULE_RANDSTRUCT
-- 
2.34.1


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