Hi all,

I've picked up enjoying old Apple ][ games lately on an emulator. I'm
using "apple2" for Linux (console only, unfortunately, as xapple2
requires an 8 bit display). I'm having a bit of a problem, however, with
sending it a reset event. The docs say that ctrl+break should send it a
reset, and ctrl+sysrq should reboot it. The later works, the former doesn't.


The docs also state that "Pause" (i.e. - same key as break, only without
the ctrl) should pause the emulation. That, actually, works quite well.
In fact, pressing "ctrl+pause" behaves as if pause was pressed.


If it's relevant, I'm on a Dell Latitude laptop, and "break" is marked
in blue. I tried pressing ctrl+fn+break, but that didn't work. Then
again, the kernel module that was supposed to handle the special Dell
keys (i8k) claimed not to have detected any relevant hardware.


Does anyone have any idea how to debug this properly?


Thanks,


          Shachar


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